Search found 23 matches

by ZoriaRPG
September 24th, 2020, 6:37 pm
Forum: DXGL Development
Topic: DX /MT libs
Replies: 1
Views: 33763

DX /MT libs

Does anyone have either the full source for DirectX or the following libs as /MT
ddraw.lib
dinput8.lib
dsound.lib
dxguid.lib

We're trying to build the latest allegro 4, and it is brutal.
by ZoriaRPG
September 30th, 2019, 10:38 am
Forum: DXGL Development
Topic: Building Issues (MSVC08)
Replies: 4
Views: 29284

Re: Building Issues (MSVC08)

Hmm, I somehow got Debug No dxgl to build at one point, but my target is Release.

Note that the vs9 incremental linker tends to crash--at least for me, so I always set /Incremental No.
by ZoriaRPG
September 24th, 2019, 2:19 am
Forum: DXGL Development
Topic: Building Issues (MSVC08)
Replies: 4
Views: 29284

Re: Building Issues (MSVC08)

TY, it now builds.
by ZoriaRPG
September 24th, 2019, 2:14 am
Forum: DXGL Bug reports and suggestions.
Topic: Windows 7 -- Configuration Manager Broken?!
Replies: 20
Views: 73540

Re: Windows 7 -- Configuration Manager Broken?!

Oh, I still don't know what that COM fix during the installer does, and if a user on Win8+ would need to run the DXGL installer and apply that, or if the .dll will run in that package as a standalone. My goal here is a completely standalone package, of course. I randomly got that same crash from ear...
by ZoriaRPG
September 24th, 2019, 2:09 am
Forum: DXGL Bug reports and suggestions.
Topic: Windows 7 -- Configuration Manager Broken?!
Replies: 20
Views: 73540

Re: Windows 7 -- Configuration Manager Broken?!

I do believe static linking would run into LGPL issues as that would mean including nonfree code in the binary. However, the runtimes required are the x86 versions of msvcr100.dll and msvcp100.dll This package contains the fully updated versions of the runtimes: https://www.microsoft.com/en-us/down...
by ZoriaRPG
September 23rd, 2019, 12:00 pm
Forum: DXGL Development
Topic: Building Issues (MSVC08)
Replies: 4
Views: 29284

Building Issues (MSVC08)

You have some include directives with relative filesystem access, pointing above the project, tht do not exist. Could you please provide files for these include errors, ot tell me what I'm missing? 6>e:\dxgl2\ddraw\shadergen2d.cpp(29) : fatal error C1083: Cannot open include file: '../common/version...
by ZoriaRPG
September 23rd, 2019, 11:20 am
Forum: DXGL Bug reports and suggestions.
Topic: Windows 7 -- Configuration Manager Broken?!
Replies: 20
Views: 73540

Re: Windows 7 -- Configuration Manager Broken?!

Actually, while I'm thinking about it: Would it be feasible to static link the MSVC++10 deps into the ddraw.dll (compile with /MT?) , so that it doesn't need them separately installed?

I'ven't ever attempted to do that, but perhaps you'd know the answer.
by ZoriaRPG
September 23rd, 2019, 9:02 am
Forum: DXGL Bug reports and suggestions.
Topic: Windows 7 -- Configuration Manager Broken?!
Replies: 20
Views: 73540

Re: Windows 7 -- Configuration Manager Broken?!

Please let me know which DLLs from the VC++10 runtime DXGL needs. I may try to package only those, with ZC. In the interim, here's a new ZC build, with a new version of ZLaunch that includes a button to enabledisabe DXGL, and a lister for the video mode to use, of the three provided. https://timelor...
by ZoriaRPG
September 23rd, 2019, 8:43 am
Forum: DXGL Bug reports and suggestions.
Topic: Windows 7 -- Configuration Manager Broken?!
Replies: 20
Views: 73540

Re: Windows 7 -- Configuration Manager Broken?!

Well now, this is new... DXGL worked a few times, then for some reason opening instances of ZC or ZQ instantly crashes. Here are the Windows fault details: Problem signature: Problem Event Name: APPCRASH Application Name: zquest.exe Application Version: 0.0.0.0 Application Timestamp: 5d888145 Fault ...
by ZoriaRPG
September 23rd, 2019, 3:38 am
Forum: DXGL Bug reports and suggestions.
Topic: Windows 7 -- Configuration Manager Broken?!
Replies: 20
Views: 73540

Re: Windows 7 -- Configuration Manager Broken?!

Very good. I'll put it together. I didn't intentionally delete the PM where you described how to set this up as an included minimal config, but it's gone. Can you reiterate the process, please? (or, was that in a thread?) I take it that dxgl fully respects the config files in ZC 2.53 and above? Whic...