Search found 175 matches

by William
February 3rd, 2024, 6:09 pm
Forum: General DXGL Discussion
Topic: does this work with windowed games?
Replies: 34
Views: 862075

Re: does this work with windowed games?

The new releases by the way had to do with installation and screensaver support. I've begun work on a new version that is a total overhaul, and no guarantees on performance once an initial version starts to take shape.
by William
January 16th, 2024, 6:08 pm
Forum: General information
Topic: Update to digital signatures
Replies: 1
Views: 37290

Re: Update to digital signatures

At this time I will no longer be signing installation packages or binaries.
by William
December 17th, 2023, 11:55 am
Forum: DXGL Bug reports and suggestions.
Topic: Help me figure out installer freezes
Replies: 1
Views: 77181

Re: Help me figure out installer freezes

As a follow-up, I am rewriting the code to perform upgrades to be a lot more clean, hopefully eliminating these bugs.
by William
October 15th, 2023, 1:54 am
Forum: DXGL Bug reports and suggestions.
Topic: Help me figure out installer freezes
Replies: 1
Views: 77181

Help me figure out installer freezes

I need help diagnosing Issue 14 - https://github.com/dxgldotorg/dxgl/issues/14 If your installer for DXGL freezes, please send me a copy of your HKEY_CURRENT_USER\Software\DXGL registry key. To do so, do the following: Open Registry Editor (regedit.exe). Navigate to HKEY_CURRENT_USER then Software t...
by William
June 17th, 2023, 11:34 pm
Forum: General information
Topic: Nginx QUIC now enabled on the forums
Replies: 0
Views: 39678

Nginx QUIC now enabled on the forums

I have enabled the QUIC protocol on the forums, however the rest of the website currently is still on HTTP/2 due to technical issues with my Nginx configuration files. I may fix this at some point in the future.
by William
October 2nd, 2022, 2:46 pm
Forum: General DXGL Discussion
Topic: Allegro Compiled with DXGL? (ZC-related)
Replies: 11
Views: 62189

Re: Allegro Compiled with DXGL? (ZC-related)

Because the latest ZC alphas are no longer compatible with DXGL, and VS2008 compilation was only used for this experiment, I will be removing the VS2008 build files.

The VS2005 build files will remain.
by William
September 3rd, 2022, 11:46 pm
Forum: General DXGL Discussion
Topic: does this work with windowed games?
Replies: 34
Views: 862075

Re: does this work with windowed games?

Just so you know I am beginning a rewrite of DXGL. I was wondering ... does this have implications regarding the slowness issue? For instance, does this mean that it may get addressed during the rewrite, or else that the fixing of it may be delayed until completion of the rewrite? :thinking: Too ea...
by William
July 11th, 2022, 10:33 pm
Forum: DXGL Bug reports and suggestions.
Topic: Can't run Lands of Lore II
Replies: 1
Views: 16613

Re: Can't run Lands of Lore II

To be honest, I threw 0.5.20 as a last version before completely abandoning the current rendering backend. I didn't test this version on this game, and it is quite buggy.

Try running older versions of DXGL, starting with 0.5.19, to see if they work.
by William
April 28th, 2022, 10:57 pm
Forum: General DXGL Discussion
Topic: does this work with windowed games?
Replies: 34
Views: 862075

Re: does this work with windowed games?

Just so you know I am beginning a rewrite of DXGL.
by William
April 16th, 2022, 3:14 pm
Forum: General information
Topic: Update to digital signatures
Replies: 1
Views: 37290

Update to digital signatures

Due to SHA1 digital signatures no longer being available, only the version of DXGL built with Visual Studio 2022 will be digitally signed from now on. I may consider adding detection to the legacy build processes to detect and utilize the VS2022 signtool.exe if present, but there is no guarantee thi...