Search found 3 matches

by MicahMoo11
June 30th, 2025, 12:34 pm
Forum: DXGL Bug reports and suggestions.
Topic: Any chance to support Windows NT4 for retro gaming, its limited to DirectX3/5, OpenGL is working fine?
Replies: 23
Views: 164956

Re: Any chance to support Windows NT4 for retro gaming, its limited to DirectX3/5, OpenGL is working fine?

ok i looked at the requirements from here https://github.com/dxgldotorg/dxgl?tab=readme-ov-file#readme (I can't see why it won't work)

OpenGL 2.0 or higher compatible video card
Requires support for Framebuffer objects
Requires support for hardware accelerated non-power-of-two textures

back to for ...
by MicahMoo11
June 29th, 2025, 2:13 pm
Forum: DXGL Bug reports and suggestions.
Topic: Any chance to support Windows NT4 for retro gaming, its limited to DirectX3/5, OpenGL is working fine?
Replies: 23
Views: 164956

Re: Any chance to support Windows NT4 for retro gaming, its limited to DirectX3/5, OpenGL is working fine?

windows nt 4 does support GLSL shaders 1.10 by default, & 1.20 disabled due to GDI mode 2.1 related issues that even FunkyFr3sh is struggling for performance, so I will assume that it works but it will be slow. here is my next question is it 1.30, to my knowledge 1.30 does not exist at all in ...
by MicahMoo11
June 28th, 2025, 7:22 pm
Forum: DXGL Bug reports and suggestions.
Topic: Any chance to support Windows NT4 for retro gaming, its limited to DirectX3/5, OpenGL is working fine?
Replies: 23
Views: 164956

Re: Any chance to support Windows NT4 for retro gaming, its limited to DirectX3/5, OpenGL is working fine?

Hi this is MicahMoo11, does this work with GDI (opengl 2.1) software rendering. as I am testing mostly TLC games. some examples https://drive.google.com/drive/folders/1nax1XTAhQvYlurWbSma0kZ8aqFfdz8as?usp=drive_link , to my understanding 3d processing rendering and 2d processing rendering are ...