Search found 175 matches

by William
September 8th, 2019, 1:08 pm
Forum: DXGL Bug reports and suggestions.
Topic: Windows 7 -- Configuration Manager Broken?!
Replies: 20
Views: 73534

Re: Windows 7 -- Configuration Manager Broken?!

That's new to me. Are you running the latest 0.5.16 version? If so, check to see if you have the latest Visual C++ 2019 runtime installed ( https://aka.ms/vs/16/release/vc_redist.x86.exe ) and if you don't or can't have SP1 installed on Windows 7 try the legacy build instead, which uses an older ver...
by William
August 27th, 2019, 10:42 am
Forum: DXGL Bug reports and suggestions.
Topic: More scaling methods? (stretch filters)
Replies: 1
Views: 15996

Re: More scaling methods? (stretch filters)

Once I figure out how to do scaling shaders, this will be worked on. My idea currently for scaling shaders is to support RetroArch shaders. When/if I implement this, you would have to supply the shader scripts yourself, because there is a conflict in licensing between DXGL and RetroArch, and as such...
by William
April 24th, 2019, 8:53 pm
Forum: DXGL Bug reports and suggestions.
Topic: vampire the masquerade redemption - only ui ingame
Replies: 1
Views: 16045

Re: vampire the masquerade redemption - only ui ingame

I just got the game on Steam so I can start poking around. I do believe it uses Direct3D7 which is currently only partially emulated.
by William
January 16th, 2019, 3:31 pm
Forum: DXGL Bug reports and suggestions.
Topic: Lands of Lore II dithering
Replies: 8
Views: 30145

Re: Lands of Lore II dithering

It would be the Windows version of the game. If you are referring to the two builds of DXGL on the download page the only difference is OS and processor compatibility.
by William
December 17th, 2018, 10:37 pm
Forum: DXGL Bug reports and suggestions.
Topic: Might and Magic VI
Replies: 6
Views: 25119

Re: Might and Magic VI

Unfortunately I haven't tried myself. Have you by any chance tried the version sold on GOG?

Also, does it work on any previous version of DXGL? If so, there might be a bit of a regression going on.
by William
November 24th, 2018, 11:06 pm
Forum: General information
Topic: Signature links disabled.
Replies: 0
Views: 43043

Signature links disabled.

In order to reduce spam, I have disabled links in user signatures.
by William
November 2nd, 2018, 10:05 pm
Forum: General information
Topic: Site status: 11/2/2018
Replies: 1
Views: 19645

Re: Site status: 11/2/2018

The Bugzilla has been restored to full functionality.
by William
November 2nd, 2018, 5:45 pm
Forum: General information
Topic: Site status: 11/2/2018
Replies: 1
Views: 19645

Site status: 11/2/2018

As of this time, the website is now partially back up. The main site, downloads, SVN, and forum are back in operation. More components of the site will be restored by tomorrow.
by William
November 2nd, 2018, 11:16 am
Forum: General information
Topic: Site status: 10/29/2018
Replies: 4
Views: 24528

Re: Site status: 10/29/2018

While getting ready to perform the maintenance I have noticed that the Bugzilla is down due to Perl errors. This will be repaired too. Please note this forum will be going down shortly in order to avoid losing data during the backup and restore operations.
by William
November 1st, 2018, 12:15 pm
Forum: General information
Topic: Site status: 10/29/2018
Replies: 4
Views: 24528

Re: Site status: 10/29/2018

The date that I will be performing maintenance will be moved up to November 2.