Search found 192 matches

by William
January 30th, 2021, 12:57 pm
Forum: General information
Topic: Website issues
Replies: 4
Views: 99938

Website issues

I'm aware of issues with the DXGL websites, and am working to get the site running in a stable manner again. Please be patient. If the main site doesn't work, you may still attempt to download DXGL at https://dxgl.org/download which does not depend on PHP or MySQL to operate.

All source code since ...
by William
January 22nd, 2021, 10:33 am
Forum: General DXGL Discussion
Topic: does this work with windowed games?
Replies: 34
Views: 1377847

Re: does this work with windowed games?

Hi. I'm about to embark on major updates to DXGL. Fixing this sync issue will be something I will try to do, but I cannot make any promises in this phase of updates.
by William
October 9th, 2020, 6:00 pm
Forum: General information
Topic: 64-bit information
Replies: 0
Views: 94413

64-bit information

As of version 0.5.19, DXGL now has a 64-bit (x64 platform) version. Before downloading this version please understand the following:


The 64-bit version is for the sole purposes of supporting 64-bit target programs. Most DirectDraw programs are 32-bit and thus this version will not work for them ...
by William
September 27th, 2020, 5:33 pm
Forum: DXGL Development
Topic: DX /MT libs
Replies: 1
Views: 97306

Re: DX /MT libs

dinput8 and dsound can be found in the Windows SDK.
dxguid.lib can be found in the DirectX SDK.
A compatible version of ddraw.lib is generated by the build process for DXGL.

All these libraries simply represent Win32 APIs, and thus should not be affected by the /MT build option.

DXGL is currently ...
by William
September 11th, 2020, 11:53 pm
Forum: DXGL Development
Topic: Upcoming features - 0.6.0
Replies: 0
Views: 100024

Upcoming features - 0.6.0

DXGL 0.6.0 will be intended to have a few technical upgrades over the 0.5.x series, as follows:

Complete rewrite of backend
Due to inefficiencies and complexity of the current render backend, this will be rewritten for 0.6.0. After release 0.5.20 the source repository will have a "0.5" branch ...
by William
August 26th, 2020, 9:56 pm
Forum: General information
Topic: Contact page temporarily disabled
Replies: 1
Views: 75204

Contact page temporarily disabled

The contact pages on forum.dxgl.info and dxgl.org have been temporarily disabled, as I am currently having spam problems. They will be re-enabled hopefully by this weekend with an updated configuration.
by William
August 15th, 2020, 5:53 pm
Forum: General DXGL Discussion
Topic: Revert system changes with uninstalling ?
Replies: 2
Views: 76692

Re: Revert system changes with uninstalling ?

Global settings apply to all programs to which DXGL has been applied. Uninstalling will delete all instances of DXGL tracked by the configuration utility thus reverting the programs to normal.

Programs that do not have a DXGL ddraw.dll in their folder will not be affected at all by the settings.
by William
July 3rd, 2020, 9:40 am
Forum: General information
Topic: Explanation for recent IP address changes
Replies: 0
Views: 93381

Explanation for recent IP address changes

Some keen-eyed visitors may have noticed in the past few months the IP address for dxgl.org, dxgl.info, and related servers has changed.

Everyone should certainly be aware that this year the world has been hit with a major, potentially catastrophic pandemic, COVID-19. In March-April the state where ...
by William
July 2nd, 2020, 7:58 pm
Forum: General DXGL Discussion
Topic: does this work with windowed games?
Replies: 34
Views: 1377847

Re: does this work with windowed games?

Weird, tried it on the latest NVIDIA drivers and the framerate seems fine. An ancient version of DXGL, version 0.1.6, does seem to trigger the slowdown. Perhaps I should check if the system timers are being modified.

EDIT: It appears my system timer resolution is switching to 1ms when the game is ...
by William
April 6th, 2020, 8:46 pm
Forum: General DXGL Discussion
Topic: does this work with windowed games?
Replies: 34
Views: 1377847

Re: does this work with windowed games?

That is something I will need to investigate; I seem to have slow framerate on my i7-7700k/GTX1080 system too.

I checked with FRAPS and yes I am seeing a drop from 30 to 15 fps in-game. I will have to investigate further as I may be missing the vertical blank or something.

I'll look at earlier ...