Wow, thanks for the implementation !
I cannot wait to test.
DXGL rules supreme.
Cheers,
twipley
Search found 26 matches
- March 25th, 2020, 12:09 pm
- Forum: General DXGL Discussion
- Topic: does this work with windowed games?
- Replies: 34
- Views: 895808
- November 29th, 2019, 3:18 pm
- Forum: General DXGL Discussion
- Topic: does this work with windowed games?
- Replies: 34
- Views: 895808
Re: does this work with windowed games?
Thanks, my friend.
- November 24th, 2019, 2:09 pm
- Forum: General DXGL Discussion
- Topic: does this work with windowed games?
- Replies: 34
- Views: 895808
Re: does this work with windowed games?
Hello! In the just-above link, you, William, had set the target milestone to v0.5.17 -- which is now out. Having no access to a Windows machine right now, I was wondering if double-scaling in DXGL is now working with e.g. 'Jumper'? Cheers! twipley EDIT: especially since the above link has not been w...
- October 10th, 2018, 5:42 am
- Forum: General DXGL Discussion
- Topic: does this work with windowed games?
- Replies: 34
- Views: 895808
Re: does this work with windowed games?
I am opened an enhancement request for this there: https://www.dxgl.info/bugzilla/show_bug.cgi?id=59
- August 9th, 2018, 4:02 pm
- Forum: General DXGL Discussion
- Topic: does this work with windowed games?
- Replies: 34
- Views: 895808
Re: does this work with windowed games?
Hello! Just to understand it clearly, is there any way to 2x-scale windowed games, such as the original Jumper? I would just be happy with changing the size of the contents of the window, even though I know I there might be problems with the mouse mapping while doing so (which I really wouldn't min...
- August 4th, 2018, 3:09 pm
- Forum: General DXGL Discussion
- Topic: does this work with windowed games?
- Replies: 34
- Views: 895808
Re: does this work with windowed games?
Okay. Thanks for the help!
- July 25th, 2018, 5:20 pm
- Forum: General DXGL Discussion
- Topic: does this work with windowed games?
- Replies: 34
- Views: 895808
Re: does this work with windowed games?
Okay. Great! I am downloading the new version (0.5.14). However, I am wondering something... Can you tell me if there would be any way for DXGL to double-scale the output of this game? (you can download it here: http://kopasite.net/up/u27hrhkuvujc87g/sokoban.zip) (I am sending you the password to de...
- June 3rd, 2018, 7:41 am
- Forum: General DXGL Discussion
- Topic: does this work with windowed games?
- Replies: 34
- Views: 895808
Re: does this work with windowed games?
Hello! Just to understand it clearly, is there any way to 2x-scale windowed games, such as the original Jumper? Or else, updated plans for future 'forced fullscreen' mode? I would just be happy with changing the size of the contents of the window, even though I know I there might be problems with th...
- March 3rd, 2017, 6:06 pm
- Forum: General DXGL Discussion
- Topic: does this work with windowed games?
- Replies: 34
- Views: 895808
Re: does this work with windowed games?
It's fine that it is not in your current plans, really. I am sorry that your new job is taking up that much of your energy and of your time. (I also, to share this, am in a new job -- one which is taking up both of these elements from me and prevents me from pursuing such projects. In my case I am l...
- March 2nd, 2017, 6:31 pm
- Forum: General DXGL Discussion
- Topic: does this work with windowed games?
- Replies: 34
- Views: 895808
Re: does this work with windowed games?
All right. I am as much (if not even more) interested in features such as 2x scaling in windowed mode, than I am in 'forced fullscreen'.
So, I am getting from what you are saying that it might be possible to do 2x in windowed mode, in the future, with 'Jumper!'?
So, I am getting from what you are saying that it might be possible to do 2x in windowed mode, in the future, with 'Jumper!'?