All right!
I will keep watching this thread then. With eagerness.
does this work with windowed games?
Re: does this work with windowed games?
I have opened a ticket in the bug tracker for this: https://www.dxgl.info/bugzilla/show_bug.cgi?id=65
Re: does this work with windowed games?
Weird, tried it on the latest NVIDIA drivers and the framerate seems fine. An ancient version of DXGL, version 0.1.6, does seem to trigger the slowdown. Perhaps I should check if the system timers are being modified.
EDIT: It appears my system timer resolution is switching to 1ms when the game is running, perhaps due to Windows 10's gaming optimizations kicking in.
EDIT: It appears my system timer resolution is switching to 1ms when the game is running, perhaps due to Windows 10's gaming optimizations kicking in.
Re: does this work with windowed games?
Well, I am under Windows XP, so that is perhaps the reason the framerate for me is halved.
I am subscribing to this topic so that I be informed if there is a planned fix for this.
I am subscribing to this topic so that I be informed if there is a planned fix for this.
Re: does this work with windowed games?
Hello Mr Feely!
I have been eager lately to know if there has been any new development regarding this? Or, interest on your part for fixing this?
(I am still most interested in a fix for this!)
Cheers,
twipley
EDIT: the game is running just fine here under XP without DXGL, but through DXGL the framerate, as noted above, is halved.
Thanks.
I have been eager lately to know if there has been any new development regarding this? Or, interest on your part for fixing this?
(I am still most interested in a fix for this!)
Cheers,
twipley
EDIT: the game is running just fine here under XP without DXGL, but through DXGL the framerate, as noted above, is halved.
Thanks.
Re: does this work with windowed games?
Hi. I'm about to embark on major updates to DXGL. Fixing this sync issue will be something I will try to do, but I cannot make any promises in this phase of updates.