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Re: does this work with windowed games?

Posted: April 7th, 2020, 2:48 pm
by twipley
All right!

I will keep watching this thread then. With eagerness.

Re: does this work with windowed games?

Posted: April 21st, 2020, 12:57 pm
by twipley
I have opened a ticket in the bug tracker for this: https://www.dxgl.info/bugzilla/show_bug.cgi?id=65

Re: does this work with windowed games?

Posted: July 2nd, 2020, 7:58 pm
by William
Weird, tried it on the latest NVIDIA drivers and the framerate seems fine. An ancient version of DXGL, version 0.1.6, does seem to trigger the slowdown. Perhaps I should check if the system timers are being modified.

EDIT: It appears my system timer resolution is switching to 1ms when the game is running, perhaps due to Windows 10's gaming optimizations kicking in.

Re: does this work with windowed games?

Posted: July 31st, 2020, 1:51 pm
by twipley
Well, I am under Windows XP, so that is perhaps the reason the framerate for me is halved.

I am subscribing to this topic so that I be informed if there is a planned fix for this.

Re: does this work with windowed games?

Posted: January 14th, 2021, 2:01 pm
by twipley
Hello Mr Feely!

I have been eager lately to know if there has been any new development regarding this? Or, interest on your part for fixing this?

(I am still most interested in a fix for this!)

Cheers,
twipley

EDIT: the game is running just fine here under XP without DXGL, but through DXGL the framerate, as noted above, is halved.

Thanks.

Re: does this work with windowed games?

Posted: January 22nd, 2021, 10:33 am
by William
Hi. I'm about to embark on major updates to DXGL. Fixing this sync issue will be something I will try to do, but I cannot make any promises in this phase of updates.

Re: does this work with windowed games?

Posted: September 24th, 2021, 12:39 pm
by twipley
Hey there!

I am still visiting this thread as well as the download page every week, so as to check for any news. :)

I am aware that you are still working hard on major updates to DXGL, and I wanted here not just to reaffirm my interest in a fix to this sync issue, but also to lend a few words of encouragement: keep up the impeccable work; it is greatly appreciated by current and future users ! ;)

Re: does this work with windowed games?

Posted: September 24th, 2021, 6:43 pm
by William
Thanks for the support! Life has been happening, so I haven't always felt the urge to work on DXGL unfortunately. A rewrite of a portion of it is still in progress, nearing a point where I can commit some changes and have something half-working.

Just noticed your reply as I try to clean up the spam which has been choking up my approval queue.

Re: does this work with windowed games?

Posted: April 25th, 2022, 1:42 pm
by twipley
It is great to see a new version of DXGL!

For the record, I've reposted this framerate issue: https://github.com/dxgldotorg/dxgl/issues/8

Re: does this work with windowed games?

Posted: April 28th, 2022, 10:57 pm
by William
Just so you know I am beginning a rewrite of DXGL.