Comanche Gold with DXGL

Discuss topics related to DXGL that don't belong in any other category.
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S3ti
Posts: 1
Joined: June 2nd, 2012, 1:09 pm

Comanche Gold with DXGL

Post by S3ti »

Hello William, I can confirm that DXGL is working fine with Comanche Gold.
A big enhancement is that it's now possible to activate the FXAA postprocess for the Voxel graphics which I described here:
http://simhq.com/forum/ubbthreads.php/t ... ost3584654

Anyway I wondered if the FSAA and AF options in the DXGL panel simply don't work by now or if it's somehow a limitation to the game engine?

Thanks for that great tool, good job ;)
William
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Joined: November 19th, 2011, 5:08 pm
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Re: Comanche Gold with DXGL

Post by William »

Currently the FSAA and AF options are not yet supported. When they are, they will be for Direct3D only.
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