Hello William, I can confirm that DXGL is working fine with Comanche Gold.
A big enhancement is that it's now possible to activate the FXAA postprocess for the Voxel graphics which I described here: http://simhq.com/forum/ubbthreads.php/t ... ost3584654
Anyway I wondered if the FSAA and AF options in the DXGL panel simply don't work by now or if it's somehow a limitation to the game engine?