Search found 179 matches
- April 18th, 2025, 2:40 am
- Forum: DXGL Bug reports and suggestions.
- Topic: Any chance to support Windows NT4 for retro gaming, its limited to DirectX3/5, OpenGL is working fine?
- Replies: 2
- Views: 11921
Re: Any chance to support Windows NT4 for retro gaming, its limited to DirectX3/5, OpenGL is working fine?
So far I have not attempted to test Windows NT 4, but I have managed to get it down to Windows 2000 so far with the VS2005 and VS2008 builds. The DXGL Config app will launch on Windows 98, but as of the 0.5.x series the DXGL wrapper crashes upon initialization. It seems that Visual Studio 2005 might...
- June 7th, 2024, 9:02 pm
- Forum: DXGL Bug reports and suggestions.
- Topic: Help me figure out installer freezes
- Replies: 2
- Views: 196499
Re: Help me figure out installer freezes
Closing this because DXGL 0.5.22 and above have fixed the issue.
- June 4th, 2024, 1:13 pm
- Forum: General DXGL Discussion
- Topic: Some simple informations config DXGL
- Replies: 2
- Views: 259035
Re: Some simple informations config DXGL
Currently DXGL uses the Registry by default to store settings data. Find the options at HKEY_CURRENT_USER\Software\DXGL\Profiles\<game.exe>-<directory hash>. Global options are found at HKEY_CURRENT_USER\Software\DXGL\Global. In the Advanced tab you can write a .ini file to save a file dxgl.ini in t...
- March 30th, 2024, 12:11 pm
- Forum: DXGL Development
- Topic: War Gods - direct3d1
- Replies: 4
- Views: 116739
Re: War Gods - direct3d1
Hello. If you still have an issue with this game, please file an issue at https://github.com/dxgldotorg/dxgl
- February 3rd, 2024, 6:09 pm
- Forum: General DXGL Discussion
- Topic: does this work with windowed games?
- Replies: 34
- Views: 1191596
Re: does this work with windowed games?
The new releases by the way had to do with installation and screensaver support. I've begun work on a new version that is a total overhaul, and no guarantees on performance once an initial version starts to take shape.
- January 16th, 2024, 6:08 pm
- Forum: General information
- Topic: Update to digital signatures
- Replies: 1
- Views: 249094
Re: Update to digital signatures
At this time I will no longer be signing installation packages or binaries.
- December 17th, 2023, 11:55 am
- Forum: DXGL Bug reports and suggestions.
- Topic: Help me figure out installer freezes
- Replies: 2
- Views: 196499
Re: Help me figure out installer freezes
As a follow-up, I am rewriting the code to perform upgrades to be a lot more clean, hopefully eliminating these bugs.
- October 15th, 2023, 1:54 am
- Forum: DXGL Bug reports and suggestions.
- Topic: Help me figure out installer freezes
- Replies: 2
- Views: 196499
Help me figure out installer freezes
I need help diagnosing Issue 14 - https://github.com/dxgldotorg/dxgl/issues/14 If your installer for DXGL freezes, please send me a copy of your HKEY_CURRENT_USER\Software\DXGL registry key. To do so, do the following: Open Registry Editor (regedit.exe). Navigate to HKEY_CURRENT_USER then Software t...
- June 17th, 2023, 11:34 pm
- Forum: General information
- Topic: Nginx QUIC now enabled on the forums
- Replies: 0
- Views: 100746
Nginx QUIC now enabled on the forums
I have enabled the QUIC protocol on the forums, however the rest of the website currently is still on HTTP/2 due to technical issues with my Nginx configuration files. I may fix this at some point in the future.
- October 2nd, 2022, 2:46 pm
- Forum: General DXGL Discussion
- Topic: Allegro Compiled with DXGL? (ZC-related)
- Replies: 11
- Views: 198058
Re: Allegro Compiled with DXGL? (ZC-related)
Because the latest ZC alphas are no longer compatible with DXGL, and VS2008 compilation was only used for this experiment, I may at some point consider removing the VS2008 build files.
The VS2005 build files will remain.
This thread is no longer relevant and will be locked.
The VS2005 build files will remain.
This thread is no longer relevant and will be locked.