Global settings apply to all programs to which DXGL has been applied. Uninstalling will delete all instances of DXGL tracked by the configuration utility thus reverting the programs to normal.
Programs that do not have a DXGL ddraw.dll in their folder will not be affected at all by the settings.
Search found 176 matches
- August 15th, 2020, 5:53 pm
- Forum: General DXGL Discussion
- Topic: Revert system changes with uninstalling ?
- Replies: 2
- Views: 19095
- July 3rd, 2020, 9:40 am
- Forum: General information
- Topic: Explanation for recent IP address changes
- Replies: 0
- Views: 44365
Explanation for recent IP address changes
Some keen-eyed visitors may have noticed in the past few months the IP address for dxgl.org, dxgl.info, and related servers has changed. Everyone should certainly be aware that this year the world has been hit with a major, potentially catastrophic pandemic, COVID-19. In March-April the state where ...
- July 2nd, 2020, 7:58 pm
- Forum: General DXGL Discussion
- Topic: does this work with windowed games?
- Replies: 34
- Views: 896767
Re: does this work with windowed games?
Weird, tried it on the latest NVIDIA drivers and the framerate seems fine. An ancient version of DXGL, version 0.1.6, does seem to trigger the slowdown. Perhaps I should check if the system timers are being modified. EDIT: It appears my system timer resolution is switching to 1ms when the game is ru...
- April 6th, 2020, 8:46 pm
- Forum: General DXGL Discussion
- Topic: does this work with windowed games?
- Replies: 34
- Views: 896767
Re: does this work with windowed games?
That is something I will need to investigate; I seem to have slow framerate on my i7-7700k/GTX1080 system too. I checked with FRAPS and yes I am seeing a drop from 30 to 15 fps in-game. I will have to investigate further as I may be missing the vertical blank or something. I'll look at earlier versi...
- April 4th, 2020, 8:45 pm
- Forum: General information
- Topic: Join Folding@Home Team DXGL to help research
- Replies: 0
- Views: 54853
Join Folding@Home Team DXGL to help research
Join the newly created Team DXGL to help research COVID-19* and other medical causes. To do so, download Folding@Home at https://foldingathome.org/ and join Team 258954 Stats server: https://statsclassic.foldingathome.org/team/258954 * Your computer may not receive work orders depending on what's cu...
- December 8th, 2019, 7:58 pm
- Forum: General DXGL Discussion
- Topic: does this work with windowed games?
- Replies: 34
- Views: 896767
Re: does this work with windowed games?
I have begun development of the scaling mode. Please note I plan on retiring the Bugzilla instance, and when I do so I will let you know the location of the bug tracker.
P.S. Life is getting busy again, but I will see how much time I can give to developing this complex new feature.
P.S. Life is getting busy again, but I will see how much time I can give to developing this complex new feature.
- November 24th, 2019, 2:45 pm
- Forum: General DXGL Discussion
- Topic: does this work with windowed games?
- Replies: 34
- Views: 896767
Re: does this work with windowed games?
Sorry, things got a bit busy for me and I ended up releasing 0.5.17 with only minor changes. It is now slated for 0.5.18 once I finish getting overlays working.
- November 14th, 2019, 9:36 pm
- Forum: General information
- Topic: Big changes coming to the DXGL source code
- Replies: 0
- Views: 52724
Big changes coming to the DXGL source code
The DXGL source code will be moving its primary repository to GitHub in the near future. The repository will be able to be found at the following URL: https://github.com/dxgldotorg/dxgl In order to access the current development repository you will need a Git client. Windows users can go to https://...
- September 28th, 2019, 1:40 pm
- Forum: DXGL Development
- Topic: Building Issues (MSVC08)
- Replies: 4
- Views: 34668
Re: Building Issues (MSVC08)
Strange; I just unzipped the DXGL source code to a fresh VM with Visual C++ 2008 Express SP1 and it built fine. Next I'll try skipping the build dependencies and see if I can get it to not build. Make sure you aren't trying to build the "Debug no DXGL" target, as it is very buggy and may o...
- September 24th, 2019, 2:53 am
- Forum: DXGL Bug reports and suggestions.
- Topic: Windows 7 -- Configuration Manager Broken?!
- Replies: 20
- Views: 90505
Re: Windows 7 -- Configuration Manager Broken?!
The COM fix adds a registry entry in the user registry that gives ddraw.dll a relative path when accessed via COM. It isn't needed for ZC as Allegro uses DirectDrawCreateEx to create the DirectDraw object.
As for the ddraw.dll crash I will look into it in the coming days.
As for the ddraw.dll crash I will look into it in the coming days.